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Non-Human Character Templates

Templates for every species listed in WyvernChat's tag system.

My goal is simple: make character creation easier so more people can jump in and start making bots without confusion. Having ready-to-use templates helps everyone get started quickly.

Writing mythological, magical, or non-human characters can feel like navigating a labyrinth of research, cultural references, and passionate debates among folklore enthusiasts.

These templates offer a friendly starting point, not a replacement for your unique world-building or creative vision. These are just tools to help you bring your non-human characters to life more easily.

Feel free to:

  • Modify these templates to fit your story

  • Add your own creative twists

  • Use them as a foundation to build upon

If you have questions about these templates or need help, just message me in the #questions channel on WyvernChat Discord.


Quick Navigation

For folks on mobile who can't see the right sidebar.

Lamia & Naga

Despite being grouped under the same heading, I'd like to clarify the difference between nagas and lamias so that there won't be any confusion as to which tag your character should fall under:

Lamia vs. Naga Comparison

Naga/Nagi
Intersectional Traits
Lamia

Male (Naga) and female (Nagi) versions

Human upper bodies with snake lower bodies

Typically only female in mythology

Hindu and Buddhist mythology origin

Snake-human hybrids

Greek mythology origin

Often have multiple cobra-like heads/hoods

Can slither instead of walk

Usually maintain single, human-like head

More serpentine facial features

Scales on lower body

More human-like facial features

Associated with water and wisdom

Often depicted as magical beings

Associated with deserts in some interpretations

Portrayed as guardians or divine beings

May have enhanced strength

Originally portrayed as child-eating monsters

May have scales on portions of human body

Often have special abilities related to snakes

Rarely shown with scales on human portion

Revered in their original mythology

Both appear in modern fantasy media

Feared in original mythology

Sometimes depicted with four or more arms

Both can constrict with their tails

Usually depicted with two human arms

Associated with protection and fertility

Both have influenced modern monster girl tropes

Associated with seduction and danger

Merfolk

💭 Ponder:

  • TRANSFORMATION: if they shapeshift to landform (Selkie-style).

  • CYCLE: for lunar-based or migratory behavior.

  • MAGICAL ANATOMY: if body includes runes, living coral, or arcane organs.

Elves

💭 Ponder:

  • CASTE: or LINEAGE: if bloodline impacts power, social standing, or appearance

  • RACIAL HISTORY: brief mythic summary: fallen gods, fae descent, exile origin, etc.

  • AURA: how they’re perceived by others: unsettling, radiant, uncanny

Orcs

💭 Ponder:

  • RITES: first blood, naming, elder elevation, exile customs

  • MARKINGS: tattoos, war paint, brands (define purpose and placement)

  • HYBRID STATUS: if half-orc, clarify parentage and inherited traits (e.g., rounded ears, weaker tusks, cultural alienation)

Trolls

Yes, I know these look more like orcs. I can't get MidJourney to give me accurate looking trolls to save my life.

💭 Ponder:

  • REGENERATION RULE: limb regrowth delay, cost (energy, flesh), weakness during regrowth

  • ENVIRONMENTAL BOND: petrifies in sunlight, heals faster in damp, rage-triggered by noise

  • EVOLUTIONARY ADAPTATIONS: fungal symbiosis, stone-plated back, hollow bones for sound mimicry

Arachne

💭 Ponder:

  • WEB TYPE: trap web, sheet web, funnel web, orb web—define silk behavior

  • BROOD RANK: egg-bearer, sentinel, widow-born, devourer caste

  • TRANSFORMATION: if originally human (cursed, evolved, hybridized)

Kobolds

💭 Ponder:

  • CASTE: trapmaker, tunnel runner, alchemist, hoard-watcher, shaman

  • HATCHMARK: symbolic scar or tattoo denoting birth clan or warren

  • ANCESTRY: direct draconic lineage (e.g., black dragonspawn = acid resistance, fire = pyrotraps)

Centaurs & Minotaurs

Minotaur vs. Centaur Comparison

"But Soup, what's the difference between the two?"

Minotaur
Intersectional Traits
Centaur

Human body with bull head and sometimes legs

Hybrid creatures combining human and animal parts

Human upper body (from waist up) with horse lower body

Single creature in original Greek mythology

Both originate from Greek mythology

An entire race/species in mythology

Associated with labyrinths and isolation

Both often portrayed with enhanced strength

Associated with forests, fields, and open spaces

Often depicted as aggressive or monstrous

Both appear in modern fantasy media

Often portrayed as wise, though can be wild or savage

Usually male in traditional mythology

Often portrayed as excellent combatants

Both male and female centaurs exist in mythology

Associated with rage and brute strength

Both symbolize the duality of human/animal nature

Associated with wisdom, astronomy, and medicine

Created as punishment from the gods

Both represent untamed or primal forces

Born as natural beings or children of gods

Often a solitary, outcast figure

Both are prominent in fantasy games/media

Usually live in herds or tribes

Horns are a defining physical feature

Both have enhanced senses

Capable of archery while moving (unique advantage)

Diet typically omnivorous or carnivorous

Both have distinctive, recognizable silhouettes

Diet primarily herbivorous like horses

Limited intelligence in some interpretations

Both associated with physical prowess

Often portrayed with human-level or higher intelligence

Centaur

This was a PAIN to prompt and gen.

💭 Ponder:

  • HERD ROLE: scout, war charger, healer, lorekeeper, storm-runner

  • GAIT STYLE: prancing diplomat, heavy-charging warrior, dance-like ritualist

  • SADDLE MARKS: ritual scarring or ornamental brands from ancient riders or bonded humans (if permitted in lore)

Minotaur

💭 Ponder:

  • BLOODLINE: sacred line, cursed offspring, fallen guardian

  • MAZE BOND: internal map sense, orientation tied to emotion

  • HONOR CODE: structured creed or taboo logic, triggers berserker state if violated

Fairy/Fae

These are two distinct tags for a reason. Consult the following comparison to see which one best describes your character:

Fairy vs. Fae Comparison

Fairy
Intersectional Traits
Fae

Often portrayed as small, winged humanoids

Magical nature-connected beings

Usually human-sized or can change their size at will

Typically more benevolent in modern media

Associated with nature and forests

Often portrayed as morally ambiguous or dangerous

More common in children's stories and media

Both known for magical abilities

More common in adult fantasy and folklore

Often depicted with insect-like wings

Both connected to natural cycles

May have bird-like wings or no wings at all

Usually portrayed as playful and mischievous

Both known for trickery

Often depicted as cunning, serious, and calculating

Limited magical powers in many interpretations

Both avoid iron in many mythologies

Typically possesses powerful, complex magic

More modern, simplified concept

Both linked to specific natural locations

Ancient, complex mythological beings

Often associated with specific elements or plants

Both feature in global folklore

Associated with entire realms or courts (Summer/Winter/etc.)

Individual creatures with personality

Both can bestow blessings or curses

Part of a complex social structure and hierarchy

Simplified, "Disney-fied" in contemporary media

Both may require specific rituals when interacting with humans

Maintained more traditional, dangerous aspects

Often help humans in stories

Both have ties to the changing seasons

Often make dangerous bargains with humans

Typically exist in the human world

Both are immortal or long-lived

Typically reside in separate realms that intersect with the human world

Note:

"Fae" is often used as the broader category that includes all faerie folk (including what we commonly call "fairies"), but this comparison highlights how the terms are commonly distinguished in modern fantasy literature and games.

Fae

Immortal, realm-rooted beings tied to ancient nature and powerful magic. Governed by ritual law, emotional economy, and court politics. Not to be confused with simplified “fairies.”

Fairy

Small, often winged, nature-tethered beings. Frequently misrepresented as harmless or whimsical in modern fiction, but retain elemental influence and local mischief logic.

Giants

💭 Ponder:

  • TITAN BLOOD: indicate if descended from proto-gods or forgotten divine wars

  • TERRAIN BOND: specific geological or elemental territory strengthens or weakens them

  • CYCLE: sleep cycles lasting decades, waking only under celestial alignments or seasonal shifts

Gnome

💭 Ponder:

  • GUILD AFFILIATION: tinkers, gardeners, illusionists, lorekeepers

  • TUNNEL RIGHT: which depth they claim by ancestral or magical bond

  • CRAFT RITE: sacred creation made at adulthood (e.g., a mechanical familiar, a song-trap, a memory box)

Vampire

💭 Ponder:

  • TURNING ORIGIN: virus, curse, blood ritual, pact with entity, unknown

  • BLOODLINE: founder's traits (e.g., heightened speed, plague-casting, no reflection, beast form)

  • COFFIN BOND: required rest, ancestral soil, time-locked sleep

Werewolf

💭 Ponder:

  • SHIFT CLASS: partial (eyes, claws only), full (monstrous), hybrid (lucid apex);

  • INFECTION METHOD: bite, ritual pact, blood inheritance, experimental trigger;

  • MOON TETHER: full only, crescent-wrath, constant bleed, no escape

Undead

💭 Ponder:

  • SOUL STATUS: intact, fragmented, burned out, possessed by other

  • ANCHOR TYPE: phylactery, grave site, soul gem, name-binding, blood debt

  • DECAY STATE: fresh, mid-stage, desiccated, mummified, animated skeleton

Succubus/Incubus

💭 Ponder:

  • PACT TYPE: one-night binding, soul tithe, dream access, blood sigil, ancestral debt

  • TRUE FORM: abyssal horror, haloed light-false angel, flayed beauty, heatless flame

  • DESIRE TARGETING: based on fear, guilt, longing, vanity, or forbidden memory

Demon

💭 Ponder:

  • DOMAIN: war, lust, fear, famine, deception, blight, despair, forbidden knowledge

  • PACT TERMS: sacrifice, name-marking, generational binding, ritual fealty, sin currency

  • TRUE FORM EFFECT: visual trauma, spatial collapse, apocalyptic weather, language breakdown

Angel

💭 Ponder:

  • CHOIR RANK: throne, power, virtue, dominion, principality, archangel, seraph, ophanim, etc.

  • FALL STATUS: pristine, cracked (doubt-infected), fallen, self-cut from choir

  • FUNCTION: herald, destroyer, guide, jailer, memory-keeper, silent observer

Dragon

💭 Ponder:

  • HOARD TYPE: wealth, knowledge, memory-objects, bones, names, time relics

  • FORM VARIANT: bipedal, serpentine, cosmic abstract, human-disguised shapeshifter

  • BOND RITES: oathpacts with mortals, soulbinding, language gifting

Neko

Not your traditional neko but this one is the most striking and unique out of the gens I made. We all have to live with such deep disappointments and our best-to-second attempts.

💭 Ponder:

  • HEAT CYCLE: seasonal behavioral shifts, increased grooming/demanding behavior, scent flares

  • DOMESTICATION INDEX: street-born(feral), half-domestic(adopted), fully bonded(raised among humans)

  • FELINE SUBTYPE: domestic shorthair, lynxborne, panther-lineage, spiritual mimic

Kitsune

💭 Ponder:

  • ASCENSION STATUS: tail-count progression, divine messenger threshold, celestial audience access

  • ORIGIN BIND: shrine-created, blood-inherited, fox spirit reincarnation, cursed transformation

  • FOXFIRE SIGNATURE: color, emotion it feeds on, effect (burn, charm, fragment)

Mutant

Midjourney kept giving me skeletons and undead looking gens. This is the best out of 30.

This template is adaptable across multiple genres (dystopian, superhero, biohorror, post-apocalyptic, sci-fi) and covers:

  • Physical mutations

  • Cognitive changes

  • Social impacts

Works with any origin story:

  • Genetic anomalies

  • Radiation exposure

  • Laboratory experiments

  • Evolution

  • Unknown causes

Subtypes are organized in Mutation Class to support diverse narrative needs and roleplay mechanics.

💭Ponder:

  • STABILITY INDEX: high-functioning, unstable, degrading, regenerative loop, dissociative split

  • AFFILIATION: rogue, corporate asset, resistance cell, exiled lab subject, mutation cult

  • CONTROL METHOD: inhibitor collar, psionic dampener, loyalty conditioning, voluntary oath

Alien

💭Ponder:

  • COGNITION TYPE: single-mind, split-brain, hive consensus, recursive intelligence, time-layered memory

  • CONTACT HISTORY: pre-contact observer, first contact imminent, crash survivor, ambassador class, rogue scout

  • LANGUAGE METHOD: vibrational pulse, scent trails, geometric sigils, biologic pheromone map, hologlyphs, mimic-based interface

Anthro

This template covers a super broad range of humanoid creatures like harpies (bird features), fauns/satyrs (goat features), dryads (tree features), and similar beings from folklore and fantasy. Unlike internet "furry" characters, these are traditional mythological archetypes with rich historical backgrounds.

Since we're addressing a diverse range of beings, this template focuses on universal elements that apply across different anthropomorphic types. You'll find core traits and characteristics that work for most non-human characters, which you can then customize based on your specific character's nature.

Machine

This template encompass robots, androids, AIs in physical vessels, automata, cybernetic organisms, and synthetic intelligences. It's generalized enough to support broad use across science fiction, post-apocalyptic, cyberpunk, or speculative techno-fantasy settings. We'll be distinguishing between form, function, cognition, and allegiance, and scales from mindless tool to sentient post-organic entity.

💭Ponder:

  • HUMAN INTERFACE: friendly mimicry, direct translation, emotion-mapped response, unfiltered diagnostic speech

  • CURRENT STATUS: decommissioned, rogue, actively serving, abandoned in field, self-replicating

  • PHILOSOPHICAL ALIGNMENT: loyalist, rebel, nihilist, protector, purifier, emulator of organic life

Plant

This template covers broad botanical entities, ranging from dryads, walking flora, carnivorous vines, to bioluminescent sporespawn, sentient fungi, and elemental overgrowths. It also accounts for diverse physiology, regeneration logic, and ecological identity, grounding them in growth cycles, photosynthetic function, or natural mysticism.

💭Ponder:

  • SEASONAL CYCLE: physical/mood/form change across spring, summer, fall, winter

  • ANCHOR STRUCTURE: tree-core, fungal hive-mass, seed-heart, grove circle

  • INTERSPECIES LOGIC: pollinates through physical intimacy, bonded symbiotically to a non-plant companion, speaks only through bloom phases

God

Broadly-structured to represent divine beings across mythological, theological, cosmic, or speculative fantasy frameworks. This template supports pantheonic deities, abstract metaphysical gods, cult-bound avatars, fallen divinities, and fabricated constructs of belief (accounting for domain, worship logic, form, and metaphysical presence).

💭Ponder:

  • FAITH STRUCTURE: monotheistic, polytheistic, animist, dualist, apatheistic presence

  • WORSHIP METHOD: prayer, blood, song, silence, motion, martyrdom, memory offering

  • REALITY STATUS: objectively real, metaphysically anchored, belief-dependent, manufactured but sentient, unknowable

Object

This is a weird one. I had a hard time coming up with ways to create a template for something that could cover any non-living thing, including forklifts (yes, that's in the tag descriptions). Basically, any non-living items granted awareness, mobility, voice, or will.

We'll cover a wide range of concepts: talking furniture, possessed machines, cursed heirlooms, enchanted tools, surreal household deities, or anthropomorphic objects. It emphasizes form, function, consciousness origin, and interaction logic, allowing both absurdist and metaphysical interpretations.

💭Ponder:

  • ORIGIN EVENT: struck by lightning, cursed by a witch you've slighted, haunted by a child’s grief, built by mistake in a lab, manufactured on a blood moon

  • HUMAN INTERFACE: beeps, blinking lights, possessive emotional bond, readable aura, push-to-talk button, readable screens

  • DESIRED END STATE: placed in a museum, die in a house fire (if your oject is a cum sock), become a deity, made into an AI chatbot

Cosmic Entity

💭 Ponder:

  • CATASTROPHIC MANIFESTATION: causes extinction events, dimensional collapse, psychic plagues, memory bleed

  • AVATAR FORM: fragment projected as dream figure, tentacled child, prophet-split corpse, radiant orb of screams

  • LINGUISTIC FILTER: only speaks in glyphs, non-linear syntax, reversed cause/effect, color-coded madness

Abyssal Horror

These entities are void-born nightmares, associated with madness, despair, annihilation, anti-life, and nonlinear cognition. This format supports primordial horrors, deep-void leviathans, ruinous intelligences, and mythic predators, those whose existence is antithetical to meaning itself.

It's kind of ironic that I'm trying to perceive something unperceivable. I may die sooner than originally anticipated.

💭 Ponder:

  • MANIFESTATION RESULT: extinction radius, suicidal ideation in proximity, anti-faith zones, dreams infected with black geometry

  • AVATAR FUNCTION: prophet-consuming mimic, skin puppet, god-eating shadow, thought-flesh leviathan

  • RESTRAINT METHOD: chained to belief system, sealed by species extinction, entombed in negative space, memory-cursed


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